Wilderness Travel - Wizard 5th Level Public Page

Spell List General Details

General information about this spell list.

Name
Wilderness Travel - Wizard 5th Level
Player
5e Examples
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Description
For going on wilderness travel and exploration adventure. Focused on utility spells that help hide and get into locations. 4 cantrips and 9 leveled spells (wizard level of 5 + intelligence modifier of +4)

13 Spells for Wilderness Travel - Wizard 5th Level

13 Spells in total with 4 cantrips and 9 leveled spells
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Name
Fire Bolt
Level
Cantrip
Summary
Shoot a flame at a creature to deal fire damage.
Casting Time
1 action
Range
Long (120 feet)
Duration
Instantaneous
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Detail Fire Bolt
Light
Level
Cantrip
Summary
Enchant one object to emit light.
Casting Time
1 action
Range
Touch
Duration
1 hour
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Detail Light
Mending
Level
Cantrip
Summary
Perform simple repairs on an object.
Casting Time
1 minute
Range
Touch
Duration
Instantaneous
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Detail Mending
Prestidigitation
Level
Cantrip
Summary
Perform various minor magical tricks.
Casting Time
1 bonus action
Range
Short (30 feet)
Duration
Up to 1 hour
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Detail Prestidigitation
Comprehend Languages
Level
1st
Summary
Use magic to better interpret languages you do not understand.
Casting Time
1 action Ritual
Range
Self
Duration
1 hour
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Detail Comprehend Languages
Detect Magic
Level
1st
Summary
Sense the presence and school of magical auras.
Casting Time
1 action Ritual
Range
Special (30-foot radius)
Duration
Concentration (10 minutes)
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Detail Detect Magic
Elemental Rebound
Level
1st
Summary
You redirect and reflect a portion of incoming elemental energy.
Casting Time
1 reaction, made when you are subject to acid, cold, fire, lightning, or thunder damage
Range
Self
Duration
1 round
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Detail Elemental Rebound
Feather Fall
Level
1st
Summary
Reduce or eliminate damage from falling.
Casting Time
1 reaction which you take when you or a creature within range falls
Range
Medium (60 feet)
Duration
1 minute
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Detail Feather Fall
Mage Armor
Level
1st
Summary
Magically increase your AC.
Casting Time
1 action
Range
Touch
Duration
8 hours
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Detail Mage Armor
Sleep
Level
1st
Summary
Cause enemies to fall into a magical slumber.
Casting Time
1 action
Range
Medium (60 feet)
Duration
1 minute
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Detail Sleep
Misty Step
Level
2nd
Summary
Teleport short distances in a puff of shimmering mist.
Casting Time
1 bonus action
Range
Short (30 feet)
Duration
Instantaneous
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Detail Misty Step
Clairvoyance
Level
3rd
Summary
Create a sensor at a distance, allowing you to see or hear through it.
Casting Time
10 minutes
Range
Special (1 mile)
Duration
Concentration (10 minutes)
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Detail Clairvoyance
Tiny Hut
Level
3rd
Summary
Create an immobile dome of protective force that shelters the party.
Casting Time
1 minute Ritual
Range
Self
Duration
8 hours
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Detail Tiny Hut
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