Commune

Spell Details

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Name
Commune
Level
5th
Summary
Reach out to beyond the realms material to answer your questions.
Casting Time
1 minute (ritual)
Ritual
Yes: can be cast as a ritual
Duration
1 minute
Concentration
No
Range
Self
Target/Area
special: see description
Attack or Saving Throws
none
Component
V, S, M (incense and vial of holy or unholy water)
Classic School
Divination
Spell Schools
Divine, Knowledge, Planar
Description
You contact your deity, a divine proxy, or a personified source of divine power and ask up to 3 questions that could be answered with a yes or a no. You must complete your questions before the spell ends. You receive a correct answer for each question, unless the being does not know. When the being does not know, you receive “unclear” as an answer. The being does not try to deceive, and the Narrator may offer a short phrase as an answer if necessary. When you cast this spell again before finishing a long rest, the chance of getting a no answer increases. The Narrator makes the following roll in secret: second casting—25%, third casting—50%, fourth casting—75%, fifth casting—100%.

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Character features that include this spell

These are the different character features that include this spell. Some features always give access to the spell, some features add the spell to the available list to select from. For additional details please look at that features details.

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